Showing posts with label Command. Show all posts
Showing posts with label Command. Show all posts

Friday, September 7, 2012

Command and Conquer Generals: Zero Hour Expansion Pack

Command and Conquer Generals: Zero Hour Expansion Pack Review



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Command and Conquer Generals: Zero Hour Expansion Pack Feature

  • Expansion pack for popular strategic modern combat game
  • 30 new units and 20 new upgrades
  • New gameplay mode versus nine AI generals
  • 15 new missions
  • For one or more players using LAN or Internet connection
Command & Conquer Generals: Zero Hour challenges you to face off against other military leaders using the most advanced arsenal in history!


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Tuesday, August 28, 2012

Command & Conquer Generals: Zero Hour (Mac)

Command & Conquer Generals: Zero Hour (Mac) Review



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Command & Conquer Generals: Zero Hour (Mac) Feature

  • Unload on your enemies with an all-new, hi-tech arsenal featuring 30 new units and 20 new upgrades from the Chinese ECM Tank to the United States Spectre Gunship.
  • Enlist in the all-new Generals Challenge mode where you match your strategies-and your next-generation arsenal-against 9 enemy AI Generals with unique personalities, tactics, and taunts.
  • 15 new missions rattle veteran Generals as they root out a splinter cell in Cairo, steal deadly toxins from a U.S. lab, and more.
  • All new weather effects further immerse you in a more realistic combat environment.
  • Prepare for multiplayer mayhem with 25 new multiplayer maps!
Even the most experienced Command & Conquer Generals veteran must learn new strategies and tactics to take full advantage of - and learn to defend against - the next generation of the world's most lethal weapons.

With new units, structures, and upgrades, as well as the all-new Generals Challenge Mode, Command & Conquer Generals Zero Hour delivers all the firepower players need in the quest to become the ultimate modern warfare General. Unload on enemies with an all-new, hi-tech arsenal featuring 30 new units and 20 new upgrades from the Chinese ECM Tank to the United States Spectre Gunship. Fifteen new missions rattle veteran Generals as they set out to destroy the U.S. fleet in the Mediterranean, root out a splinter cell in Cairo and send in special operatives to capture weapons of mass destruction.


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Monday, December 12, 2011

Command & Conquer Generals: Zero Hour

Command & Conquer Generals: Zero Hour Review



Command & Conquer Generals: Zero Hour Feature

  • Unload on your enemies with an all-new, hi-tech arsenal-new armies. Bring the next level of military sophistication to the battlefield.
  • Wild new missions taken from the headlines -- Destroy a fleet in the Mediterranean, root out a splinter cell in Cairo, infiltrate a U.S. intelligence building and more
  • Massive arsenal of new units, new structures, and microwave, laser, and satellite technology
  • All-new Combat School feature tracks your stats and provides post-mission analysis, to improve your battle strategy
  • This is an add on to Command & Conquer. You must have that game installed in order to play Zero Hour.
As the 21st century goes on, the superpowers aren't quite as super. The largest players on the world stage are the United States, CHina and a terrorist group called the Global Liberation Army. The outcome of this 3-waybattle will determine the future.